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Officially working on a new game!

Alright, so after experimenting with different stuff, I kind of jumped straight into another project, still uncertain exactly on all the fine details.

But the big picture is clear, and it's a pretty one!

Meet You're not supposed to be here, a free-to-play stealth game for mobile devices. You play an unnamed spy, sneaking through buildings and past security guards, collecting information and anything else you can sell for the right price.


The game's art is 2D pixel, mainly because the other option for me is minimalistic 3D, and for this game it might not be that suited.


I'm focusing on making it very intuitive and responsive for moblie platforms. None of this analog-stick-on-a-touchscreen business here. Your game should feel like its controls belong, not like they are simulating something else.


That's about it for this update. Stay tuned!

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