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Mar 2, 202410 min read
A Retrospect on video game monetization
Hi everyone. I've taken some time off to rejuvenate and prepare for my next project(s). It's been going well so far, but it's honestly so...
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Feb 11, 20244 min read
Another One Down
Howdy folks. Hope you've been doing well. Game's Done Things have been going pretty well on my end. I've just finished making the first...
May 28, 20212 min read
Back-End Heaven
Hi everyone. I don't have much new info to share about my games, so in the meantime let me leave you with some highly recommended advice...
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Jul 28, 20204 min read
iHate This
Hey there! As I'm writing this blog, the new update for Meme Masters should be rolling out for Android... and for iOS. ...Or it would've...
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May 26, 20204 min read
Who's meme is this, anyway?
Well. It's certainly been a while since my last blog post. I apologize for the radio silence, but I can assure you that I've been very...
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Apr 25, 20204 min read
The Trials and Tribulations of Online Multiplayer
So, remember how last post I claimed that I successfully turned the game Meme Masters into an online multiplayer game? Turns out that I...
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Oct 19, 20192 min read
Networking Shenanigans
Who would've thought that the use of a nearly-depracated, badly-documented networking system could pose trouble? I sure didn't. I...
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Aug 17, 20193 min read
Spring Cleaning
Before continuing - I'm happy to announce a new opinion questionaire available on Google Forms! I'd love to hear what you guys think...
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Feb 18, 20191 min read
VR is just around the corner!
So I've started experimenting a bit with VR development, specifically for the Oculus Rift. It's surprisingly easy! The Oculus Team...
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